Combat Score
87 / 100
Ranked
Placement
Ping
33 ms
Damage
-6.23
Interactive replay review
Charts load when this section approaches the viewport.
Side-by-side performance across replay-scored disciplines. Inconclusive or unobserved metrics are transparently labelled.
Performance metrics partitioned across recorded match rounds.
Explore authentic time-stamped combat occurrences and aggregated performance signals.
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.16 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.47m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.13m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.96 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.00 · Opponent: 0.20 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.07m · Self: 0.57 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.30m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 0.24 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.28m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.36m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.30m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.35m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.00 · Opponent: 0.63 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.79m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.00m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.25m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.36m · Self: 1.15 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 1.45 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.55m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.20 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.39m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.07m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.72m · Self: 0.00 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.72m · Self: 0.00 · Opponent: 0.41 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.08m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.19m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.06m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.06m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.32m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.32m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.99m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.54m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.03m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.03m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.07m · Self: 0.57 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.15m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.15m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.23m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.77m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.16 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.16 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.16 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.16 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.68 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.68 · Opponent: 0.41 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.30m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 0.24 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.23m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.42m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.42m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.52m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.00m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.79m · Self: 1.15 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.79m · Self: 1.15 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.62m · Self: 1.15 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.62m · Self: 1.15 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.28m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.36m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.19m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.85m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 1.15 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.35m · Self: 0.00 · Opponent: 0.96 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.35m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.56m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.30m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.89 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.89 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.51m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.22m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.22m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.82m · Self: 0.00 · Opponent: 1.45 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.82m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.35m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.81m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.92m · Self: 0.96 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.00 · Opponent: 0.63 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.52m · Self: 0.00 · Opponent: 0.21 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.52m · Self: 0.00 · Opponent: 0.21 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.68 · Opponent: 1.06 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.68 · Opponent: 1.06 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 1.45 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.77m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.81m · Self: 0.96 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.14m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.09m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.09m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.54m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.54m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.52m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.52m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.65m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.78m · Self: 0.00 · Opponent: 1.15 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.78m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.47m · Self: 1.15 · Opponent: 2.40 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.47m · Self: 1.15 · Opponent: 2.40 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.55m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 1.15 · Opponent: 1.06 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 1.15 · Opponent: 1.06 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.48m · Self: 0.00 · Opponent: 1.06 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.48m · Self: 0.00 · Opponent: 1.06 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.93m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.62m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.60m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.47m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.75m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.49m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.49m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.74m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.16m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.45m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.52m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.52m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.79m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.75m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.75m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.56m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.71m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.71m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.01m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.47m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.68 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.68 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.76m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.10m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.20m · Self: 0.00 · Opponent: 2.40 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.20m · Self: 0.00 · Opponent: 2.40 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.01m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 2.40 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.50m · Self: 0.00 · Opponent: 2.40 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 2.40 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 2.40 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 2.40 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 2.40 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.05m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.13m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.43m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.43m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.43m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.06m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.22m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.14m · Self: 0.00 · Opponent: 1.45 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.14m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 1.15 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 1.15 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.75m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.68 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.68 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.31m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.96 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.60m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.65m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.65m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 1.15 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 1.15 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 1.15 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 1.15 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.39m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.21m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.15m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.15m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.15m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.15m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.92m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.57m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.13m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.21m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.21m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.77m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.77m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.93m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.93m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 1.06 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 1.06 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.80m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.80m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.00m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.96 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.58m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.58m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 0.68 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.41m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.41m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.84m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.84m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.41 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.41 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.93m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.93m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.17m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.17m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.68m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.68m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.34 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.34 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.25m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.41 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.41 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.11m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.11m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.71m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.71m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.41 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.41 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.14m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.14m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.20m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.20m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.51m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.51m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.00 · Opponent: 0.96 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.36m · Self: 0.57 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.36m · Self: 0.57 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.28m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.28m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 1.15 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 1.15 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.96 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.96 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.89 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.89 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.20m · Self: 0.63 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.20m · Self: 0.63 · Opponent: 0.96 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 1.06 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 1.06 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.44m · Self: 1.45 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.44m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.47m · Self: 0.24 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.47m · Self: 0.24 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.32m · Self: 0.00 · Opponent: 0.96 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.32m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.63m · Self: 0.00 · Opponent: 0.20 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.60m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.60m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.07m · Self: 0.34 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.07m · Self: 0.34 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.41m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.41m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.90m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 1.45 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 1.45 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 1.06 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 1.06 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 1.45 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 1.06 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 1.06 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.30m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.30m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.19m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.19m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.93m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.93m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.86m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.86m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.36m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.89m · Self: 0.96 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.89m · Self: 0.96 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.33m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.14m · Self: 0.00 · Opponent: 1.15 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.14m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.96 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.96 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.48 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.48 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.03m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.03m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 1.45 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 1.45 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 2.40 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 2.40 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 1.45 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 2.40 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 2.40 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 2.40 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 2.40 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 2.40 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 2.40 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 1.45 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.55m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.96 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.96 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.48 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.48 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.29m · Self: 0.48 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.29m · Self: 0.48 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.48 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.48 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.09m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.09m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.65m · Self: 1.15 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.65m · Self: 1.15 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.07m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.07m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 0.00 · Opponent: 0.20 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.81m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.83m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence | Swing outside live melee context
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 1.45 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 1.45 · Opponent: 0.20 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 1.45 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 1.45 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 1.45 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 1.45 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 1.06 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 1.06 · Opponent: 0.24 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.18m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.18m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.42m · Self: 0.34 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.42m · Self: 0.34 · Opponent: 0.96 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.98m · Self: 0.68 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.98m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Mostly solid with visible mistakes
Strengths
Weaknesses
Permanent analysis and replay retention state
Match ID
AmpbMUZKeJbz
Analysis ID
AmpbMUZKeJbz
Replay Status
Available
Replay Retention
Jan 18, 2027, 07:55 PM
0 favorites
Duel
VS
Classic Small
Combat Score
95 / 100
Ranked
Placement
Ping
26 ms
Damage
+6.23
Consistent factual execution
Strengths
Weaknesses