Match OverviewJul 05, 2026, 06:55 PM
WeighedOdin7137 Minecraft head
Player

9 analysis categories

Accuracy

68%

Ranked

Ping

620 ms

Damage

-1.49

Duel

VS

Classic Small

Time

1:44

Rounds

1

azTETO Minecraft head
Winner

9 analysis categories

Accuracy

65%

Ranked

Ping

63 ms

Damage

+1.49

Match Metadata

Permanent analysis and replay retention state

Match ID

BNYKbQmzJSKR

Analysis ID

BNYKbQmzJSKR

Replay Status

Available

Replay Retention

Oct 03, 2026, 06:55 PM

0 favorites

WeighedOdin7137 Minecraft head
WeighedOdin7137

selected moment 1:42

Inventory

WeighedOdin7137 · 1:42

azTETO Minecraft head
azTETO

selected moment 1:42

Winner

Inventory

azTETO · 1:42

Diamond Helmet
Diamond Chestplate
Diamond Leggings
Diamond Boots
Diamond Sword
Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
WeighedOdin7137 led by 3%
Selected moment: 1:42
WeighedOdin7137 Breakdown

Category scores from the replay analysis

9 categories

Melee

90%

Projectile

0%

Charge

53%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

azTETO Breakdown

Category scores from the replay analysis

9 categories

Melee

91%

Projectile

0%

Charge

53%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

Key Events

Highest impact analysis markers

10
0:44

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 2.95 · Cooldown 10%

-5
1:09

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 1.86

-5
1:09

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.86 · Cooldown 4%

-3
1:20

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.04 · Cooldown 4%

-2
1:21

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 3.39 · Cooldown 4%

-2
1:23

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.04 · Cooldown 4%

-2
1:24

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.94 · Cooldown 4%

-2
1:27

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.46 · Cooldown 4%

-2
1:28

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.48 · Cooldown 4%

-2
1:29

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.22 · Cooldown 4%

-2
Key Events

Highest impact analysis markers

10
0:33

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 2.47

-6
0:33

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.47 · Cooldown 4%

-4
1:40

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 1.30

-3
0:37

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 2.36

-2
0:37

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.36 · Cooldown 4%

-2
0:49

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 2.95 · Cooldown 10%

-2
0:49

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 3.42 · Cooldown 10%

-2
0:50

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 2.10 · Cooldown 10%

-2
0:54

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 3.22 · Cooldown 10%

-2
1:11

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 1.28

-2
WeighedOdin7137 Summary

Mixed execution across the match

Strengths

  • 24 melee hit conversions
  • 21 high-risk defensive values

Weaknesses

  • 15 low-charge melee miss in engages
  • 4 clear melee misses
azTETO Summary

Mixed execution across the match

Strengths

  • 46 melee hit conversions
  • 13 high-risk defensive values

Weaknesses

  • 17 low-charge melee miss in engages
  • 6 clear melee misses