Match OverviewJul 11, 2026, 08:09 PM
THR_Damon355449 Minecraft head
Winner

9 analysis categories

Accuracy

97%

Ranked

Ping

25 ms

Damage

+4.14

Duel

VS

Classic Small

Time

0:36

Rounds

1

alt1oslos Minecraft head
Player

9 analysis categories

Accuracy

94%

Ranked

Ping

43 ms

Damage

-4.14

Match Metadata

Permanent analysis and replay retention state

Match ID

BeoBClcTSzwR

Analysis ID

BeoBClcTSzwR

Replay Status

Available

Replay Retention

Oct 09, 2026, 08:09 PM

0 favorites

THR_Damon355449 Minecraft head
THR_Damon355449

selected moment 0:33

Winner

Inventory

THR_Damon355449 · 0:33

Diamond Helmet
Diamond Chestplate
Diamond Leggings
Diamond Boots
Diamond Sword
alt1oslos Minecraft head
alt1oslos

selected moment 0:33

Inventory

alt1oslos · 0:33

Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
THR_Damon355449 led by 3%
Selected moment: 0:33
THR_Damon355449 Breakdown

Category scores from the replay analysis

9 categories

Melee

100%

Projectile

0%

Charge

81%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

93%

alt1oslos Breakdown

Category scores from the replay analysis

9 categories

Melee

100%

Projectile

0%

Charge

76%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

Key Events

Highest impact analysis markers

10
0:13

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 2.88 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%

-3
0:26

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 3.26 · Self dmg: 0.68 · Opp dmg: 0.00 · Cooldown 4%

-2
0:13

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 2.16 · Self dmg: 0.00 · Opp dmg: 0.34 · Under threat | Punish window | Outcome-backed sequence

+1
0:21

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 1.82 · Self dmg: 0.00 · Opp dmg: 0.96 · Under threat | Punish window | Outcome-backed sequence

+1
0:28

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 3.03 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%

-1
0:32

High-risk defensive value

Risk Reward

The replay shows measurable value in a high-risk context.

Weapon: DIAMOND_SWORD · SWORD

+1
0:13

Contextual melee pressure

Melee

The swing could be pressure or baiting, not a clear miss.

Weapon: DIAMOND_SWORD · Distance: 2.88 · Self dmg: 0.00 · Opp dmg: 0.00 · Under threat | Punish window | Context-backed opportunity

0
0:13

Low-charge hit with conversion

Charge

The swing was early but still converted, so it is not hard-punished.

Weapon: DIAMOND_SWORD · Distance: 2.16 · Self dmg: 0.00 · Opp dmg: 0.34 · Cooldown 4%

0
0:14

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 1.37 · Self dmg: 0.00 · Opp dmg: 0.57 · Under threat | Punish window | Outcome-backed sequence

0
0:14

Low-charge hit with conversion

Charge

The swing was early but still converted, so it is not hard-punished.

Weapon: DIAMOND_SWORD · Distance: 1.37 · Self dmg: 0.00 · Opp dmg: 0.57 · Cooldown 4%

0
Key Events

Highest impact analysis markers

10
0:13

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 2.16 · Self dmg: 0.34 · Opp dmg: 0.00 · Cooldown 4%

-4
0:17

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 2.65 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%

-3
0:22

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 2.19 · Self dmg: 0.00 · Opp dmg: 0.16 · Cooldown 4%

-2
0:31

Low-charge melee miss in engage

Charge

The melee action spent a real engage window before the weapon was usefully charged.

Weapon: DIAMOND_SWORD · Distance: 2.77 · Self dmg: 0.68 · Opp dmg: 0.00 · Cooldown 4%

-2
0:19

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 1.93 · Self dmg: 1.15 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence

+1
0:21

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 1.82 · Self dmg: 0.96 · Opp dmg: 0.41 · Under threat | Punish window | Outcome-backed sequence

+1
0:24

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 2.89 · Self dmg: 0.00 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence

+1
0:26

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 1.97 · Self dmg: 0.00 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence

+1
0:30

Clean melee conversion

Melee

The swing converted into a meaningful melee hit.

Weapon: DIAMOND_SWORD · Distance: 2.27 · Self dmg: 0.68 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence

+1
0:31

High-risk defensive value

Risk Reward

The replay shows measurable value in a high-risk context.

Weapon: DIAMOND_SWORD · SWORD

+1
THR_Damon355449 Summary

Consistent factual execution

Strengths

  • 29 clean melee conversions
  • 3 high-risk defensive values

Weaknesses

  • 3 low-charge melee miss in engages
alt1oslos Summary

Consistent factual execution

Strengths

  • 27 clean melee conversions
  • 6 high-risk defensive values

Weaknesses

  • 5 low-charge melee miss in engages