Interactive replay review
Charts load when this section approaches the viewport.
Charge
54%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
A reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.09
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.31
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.09 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: OBSIDIAN · Distance: 2.02
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: OBSIDIAN · Distance: 2.02 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.31 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.37
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.07 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.37 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.11 · Cooldown 4%
Clear mistakes shaped the match
Strengths
Weaknesses