Match OverviewJul 05, 2026, 06:57 PM
WeighedOdin7137 Minecraft head
Winner

9 analysis categories

Accuracy

51%

Ranked

Ping

228 ms

Damage

-89.31

Duel

VS

Classic Small

Time

1:54

Rounds

1

azTETO Minecraft head
Player

9 analysis categories

Accuracy

35%

Ranked

Ping

100 ms

Damage

+89.31

Match Metadata

Permanent analysis and replay retention state

Match ID

HSITfJwJmLwz

Analysis ID

HSITfJwJmLwz

Replay Status

Available

Replay Retention

Oct 03, 2026, 06:57 PM

0 favorites

WeighedOdin7137 Minecraft head
WeighedOdin7137

selected moment 1:53

Winner

Inventory

WeighedOdin7137 · 1:53

Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Experience Bottle
64
Totem Of Undying
Netherite Helmet
Netherite Chestplate
Netherite Leggings
Netherite Boots
Totem Of Undying
Netherite Sword
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Splash Potion
Golden Apple
60
azTETO Minecraft head
azTETO

selected moment 1:53

Inventory

azTETO · 1:53

Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
WeighedOdin7137 led by 16%
Selected moment: 1:53
WeighedOdin7137 Breakdown

Category scores from the replay analysis

9 categories

Melee

95%

Projectile

0%

Charge

39%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

88%

Risk Reward

88%

azTETO Breakdown

Category scores from the replay analysis

9 categories

Melee

76%

Projectile

82%

Charge

43%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

0%

Key Events

Highest impact analysis markers

10
1:10

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: NETHERITE_SWORD · Distance: 2.61

-7
1:12

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 2.15 · Cooldown 4%

-6
1:09

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.24 · Cooldown 4%

-5
1:10

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 2.61 · Cooldown 4%

-5
1:11

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.09 · Cooldown 4%

-5
1:11

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.03 · Cooldown 4%

-5
1:13

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.06 · Cooldown 4%

-5
1:13

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 2.93 · Cooldown 4%

-5
1:23

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: NETHERITE_SWORD · Distance: 3.92

+3
1:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.35 · Cooldown 4%

-2
Key Events

Highest impact analysis markers

10
0:22

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 2.60

-6
0:22

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: SPLASH_POTION · Distance: 2.60

-5
0:24

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 2.46

-5
0:22

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 2.60 · Cooldown 4%

-4
0:26

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 1.61

-3
0:27

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 1.72

-3
0:27

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: SPLASH_POTION · Distance: 1.72

-3
0:36

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: AIR · Distance: 1.54

-3
0:26

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 1.61 · Cooldown 10%

-2
0:27

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 1.72 · Cooldown 10%

-2
WeighedOdin7137 Summary

Clear mistakes shaped the match

Strengths

  • 10 melee hit conversions
  • 1 useful potion timing
  • 1 high-risk defensive value

Weaknesses

  • 22 low-charge melee miss in engages
  • 1 clear melee miss
azTETO Summary

Clear mistakes shaped the match

Strengths

  • 58 melee hit conversions
  • 6 projectile hit conversions

Weaknesses

  • 23 low-charge melee miss in engages
  • 13 clear melee misses
  • 4 clear projectile misses
Missing Signals

Data quality notes from the analysis pipeline

2
Projectile charge durationItem use duration