Accuracy
6%
Ranked
—
Ping
17 ms
Damage
-33.64
Duel
VS
Open Large
Time
3:25
Rounds
1
Accuracy
0%
Ranked
—
Ping
47 ms
Damage
+33.64
Permanent analysis and replay retention state
Match ID
JRrdeQvDpoRJ
Analysis ID
JRrdeQvDpoRJ
Replay Status
Available
Replay Retention
Sep 21, 2026, 03:39 PM
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selected moment 3:22
Inventory
KenduckyChicken · 3:22
selected moment 3:22
Inventory
MechanicalDemon · 3:22
Category scores from the replay analysis
Melee
74%
Projectile
64%
Charge
2%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
Category scores from the replay analysis
Melee
65%
Projectile
57%
Charge
0%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
Highest impact analysis markers
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 5.25
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 5.25
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: RESPAWN_ANCHOR · Distance: 3.35 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: ENDER_PEARL · Distance: 2.80 · Cooldown 10%
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 5.25 · Charge 0%
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 5.25 · Charge 0%
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 15.85
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 15.85
Projectile hit conversion
ProjectileThe shot connected with the opponent.
Weapon: ARROW · Distance: 15.85
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 15.85 · Charge 0%
Highest impact analysis markers
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 58.17
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 58.17
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 58.17
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 40.33
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 58.17 · Charge 0%
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 58.17 · Charge 0%
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 58.17 · Charge 0%
Low-charge projectile miss
ChargeThe projectile was released before a useful charge threshold in a meaningful combat window.
Weapon: ARROW · Distance: 40.33 · Charge 0%
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ARROW · Distance: 40.33
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: TOTEM_OF_UNDYING · Distance: 2.22
Clear mistakes shaped the match
Strengths
- •48 high-risk defensive values
- •3 projectile hit conversions
Weaknesses
- •39 low-charge melee miss in engages
- •7 clear projectile misses
- •7 low-charge projectile misses
Clear mistakes shaped the match
Strengths
- •55 high-risk defensive values
- •10 melee hit conversions
- •2 projectile hit conversions
Weaknesses
- •92 low-charge melee miss in engages
- •10 clear melee misses
- •9 clear projectile misses
Data quality notes from the analysis pipeline