Interactive replay review
Charts load when this section approaches the viewport.
Charge
65%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
98%
Risk Reward
100%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 1.74 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 3.30 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 3.65 · Self dmg: 0.00 · Opp dmg: 0.34 · Outcome-backed sequence
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 2.58 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: ELYTRA · Distance: 1.99 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 1.55 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: MACE · Distance: 0.82 · Self dmg: 0.00 · Opp dmg: 7.01 · Outcome-backed sequence
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 3.06 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 1%
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: WIND_CHARGE · Distance: 1.74 · Self dmg: 0.07 · Opp dmg: 0.00 · Cooldown 10% | Repeated pattern
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: MACE · Distance: 1.54 · Self dmg: 0.07 · Opp dmg: 0.00 · Cooldown 10% | Repeated pattern
Mostly solid with visible mistakes
Strengths
Weaknesses