Interactive replay review
Charts load when this section approaches the viewport.
Charge
70%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
87%
Risk Reward
100%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 2.88 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 1%
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: NETHERITE_SWORD · Distance: 1.60 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
High-risk defensive value
Risk RewardThe replay shows measurable value in a high-risk context.
Weapon: MACE · MACE
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: NETHERITE_SWORD · Distance: 2.76 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 1.30 · Self dmg: 0.00 · Opp dmg: 1.46 · Outcome-backed sequence
High-risk defensive value
Risk RewardThe replay shows measurable value in a high-risk context.
Weapon: ENDER_PEARL · MACE
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 0.67 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 1%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 2.76 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 1%
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 115.35 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 115.35 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Consistent factual execution
Strengths
Weaknesses