Interactive replay review
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Charge
81%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_AXE · Distance: 2.11 · Self dmg: 1.88 · Opp dmg: 0.00 · Cooldown 3%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 2.41 · Self dmg: 0.00 · Opp dmg: 4.52 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_AXE · Distance: 2.41 · Self dmg: 0.00 · Opp dmg: 4.52 · Cooldown 3%
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_AXE · Distance: 2.11 · Self dmg: 1.88 · Opp dmg: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 0.93 · Self dmg: 3.20 · Opp dmg: 4.52 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_AXE · Distance: 0.93 · Self dmg: 3.20 · Opp dmg: 4.52 · Cooldown 3%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 1.62 · Self dmg: 1.60 · Opp dmg: 4.52 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_AXE · Distance: 1.62 · Self dmg: 1.60 · Opp dmg: 4.52 · Cooldown 3%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 1.78 · Self dmg: 0.00 · Opp dmg: 4.52 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_AXE · Distance: 1.78 · Self dmg: 0.00 · Opp dmg: 4.52 · Cooldown 3%
Consistent factual execution
Strengths
Weaknesses