Interactive replay review
Charts load when this section approaches the viewport.
Charge
0%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
94%
The melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.17 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.45 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.34 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.98 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.13 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.86 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 2.97
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.97 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.69
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 2.56
Clear mistakes shaped the match
Strengths
Weaknesses