Interactive replay review
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Charge
82%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
98%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.59 · Self dmg: 0.48 · Opp dmg: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardThe replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.30 · Self dmg: 0.68 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.30 · Self dmg: 0.68 · Opp dmg: 0.68 · Cooldown 4%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.36 · Self dmg: 0.68 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.36 · Self dmg: 0.68 · Opp dmg: 0.68 · Cooldown 4%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.08 · Self dmg: 0.68 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.08 · Self dmg: 0.68 · Opp dmg: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.95 · Self dmg: 0.00 · Opp dmg: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.73 · Self dmg: 0.00 · Opp dmg: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Consistent factual execution
Strengths
Weaknesses