Interactive replay review
Charts load when this section approaches the viewport.
Charge
0%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
A committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.20
Low-charge hit with conversion
ChargeThe swing was early, but it still converted, so the charge issue is not punished blindly.
Weapon: DIAMOND_SWORD · Distance: 2.20 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.21
Low-charge hit with conversion
ChargeThe swing was early, but it still converted, so the charge issue is not punished blindly.
Weapon: DIAMOND_SWORD · Distance: 2.21 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.73
Low-charge hit with conversion
ChargeThe swing was early, but it still converted, so the charge issue is not punished blindly.
Weapon: DIAMOND_SWORD · Distance: 2.73 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.51
Low-charge hit with conversion
ChargeThe swing was early, but it still converted, so the charge issue is not punished blindly.
Weapon: DIAMOND_SWORD · Distance: 2.51 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.15
Low-charge hit with conversion
ChargeThe swing was early, but it still converted, so the charge issue is not punished blindly.
Weapon: DIAMOND_SWORD · Distance: 2.15 · Cooldown 4%
Mostly solid with visible mistakes
Strengths
Weaknesses