Accuracy
81%
Ranked
—
Ping
23 ms
Damage
±0.00
Duel
VS
Classic Small
Time
0:11
Rounds
1
Accuracy
81%
Ranked
—
Ping
18 ms
Damage
±0.00
Permanent analysis and replay retention state
Match ID
ZzZUbudDRYGE
Analysis ID
ZzZUbudDRYGE
Replay Status
Available
Replay Retention
Sep 07, 2026, 06:19 PM
0 favorites
selected moment 0:10
Inventory
TheJoJoni · 0:10
selected moment 0:10
Inventory
TiNkll · 0:10
Category scores from the replay analysis
Melee
0%
Projectile
0%
Charge
0%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Category scores from the replay analysis
Melee
0%
Projectile
0%
Charge
0%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Highest impact analysis markers
Unclear melee swing
MeleeThere is not enough replay evidence to say this swing should have converted.
Weapon: AIR · Distance: 67.63 · No confirmed melee exchange
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 67.63 · Cooldown 10% | No confirmed melee exchange
Unclear melee swing
MeleeThere is not enough replay evidence to say this swing should have converted.
Weapon: AIR · Distance: 67.63 · No confirmed melee exchange
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 67.63 · Cooldown 10% | No confirmed melee exchange
Unclear melee swing
MeleeThere is not enough replay evidence to say this swing should have converted.
Weapon: AIR · Distance: 67.63 · No confirmed melee exchange
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 67.63 · Cooldown 10% | No confirmed melee exchange
Highest impact analysis markers
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 72.50 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 72.50 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 72.50 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 72.50 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 72.50 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 72.50 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 71.66 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 71.66 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 71.66 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 71.66 · Cooldown 10% | Swing outside live melee context
Mostly solid with visible mistakes
Strengths
No notes available.
Weaknesses
No notes available.
Mostly solid with visible mistakes
Strengths
No notes available.
Weaknesses
No notes available.