Combat Score
76 / 100
Ranked
Placement
Ping
141 ms
Damage
-0.97
Interactive replay review
Charts load when this section approaches the viewport.
Side-by-side performance across replay-scored disciplines. Inconclusive or unobserved metrics are transparently labelled.
Performance metrics partitioned across recorded match rounds.
Explore authentic time-stamped combat occurrences and aggregated performance signals.
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.27m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.79m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.02m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 1.15 · Opponent: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 3Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 0.87m · Self: 0.00 · Opponent: 0.14 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 1Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 3.33m · Self: 0.68 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.28 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.90m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 4Multiple low-charge attempts kept wasting real conversion windows.
Weapon: AIR · Distance: 0.96m · Self: 1.15 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.87m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.72m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 2Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.38m · Self: 0.57 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.57 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.55m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.71m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.74m · Self: 1.15 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 0.28 · Under threat | Punish window | Outcome-backed sequence
Repeated low-charge miss pattern
ChargeRound 3Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.64m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.68 · Opponent: 0.10 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.24m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.21m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Repeated low-charge miss pattern
ChargeRound 3Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 3.01m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.41m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 4Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.24m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.21m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.31m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.01m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Repeated low-charge miss pattern
ChargeRound 2Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.59m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.39m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.29m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.19m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.63m · Self: 0.57 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.98m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.98m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.47m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.59m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.59m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.26m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.86m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.86m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.02m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.87m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.55m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.34 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.84m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.84m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.51m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.51m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.14m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.14m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.19m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.19m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.98m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.98m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.72m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.00 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.00 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.47m · Self: 0.00 · Opponent: 1.15 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.47m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.64m · Self: 0.00 · Opponent: 0.68 · Opponent death | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.64m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 18.67m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.76m · Self: 0.00 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.76m · Self: 0.00 · Opponent: 0.10 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 18.61m · Self: 0.00 · Opponent: 0.10 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.93m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.38m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.22m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.07m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 0.48 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 0.48 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.89m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.55m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.47m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.71m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.17m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.17m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.45m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.45m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.68m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.68m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.08m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.08m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.26m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.26m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.97m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.97m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.15m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.15m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.48 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.48 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.74m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.30m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.30m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.10m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.10m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.92m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.92m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 1.15 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.66m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 0.28 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.17m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.17m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.64m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 0.00 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.77m · Self: 0.00 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.86m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.36m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.68 · Opponent: 0.14 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.68 · Opponent: 0.14 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.53m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.68 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.68 · Opponent: 0.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.68 · Opponent: 0.10 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.82m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.48 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.48 · Opponent: 0.41 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.24m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.45m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.45m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.81m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.40m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.89m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.21m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.23m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.32m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.87m · Self: 0.00 · Opponent: 0.14 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.00m · Self: 0.00 · Opponent: 0.14 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.00m · Self: 0.00 · Opponent: 0.14 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.01m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.41m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.87m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.87m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.34 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.34 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.03m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.03m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.08m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.68 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.68 · Opponent: 0.41 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.14m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.39m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 0.41 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 1.15 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.01m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.01m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.93m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.93m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.96m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.94m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.70m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 0.34 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.76m · Self: 0.34 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.84m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.46m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.05m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.05m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.53m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.76m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.76m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.52m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.26m · Self: 0.68 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.26m · Self: 0.68 · Opponent: 0.48 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.64m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.00 · Opponent: 0.20 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.00 · Opponent: 0.20 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.27m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.27m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.96m · Self: 0.00 · Opponent: 1.15 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.96m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.53m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.27m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.02m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.02m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.94m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.08m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.50m · Self: 0.48 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.50m · Self: 0.48 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.05m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.79m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.57 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.57 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.76m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.76m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.02m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.24m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.41 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.41 · Opponent: 0.57 · Cooldown 12%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.33m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 0.10 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 0.10 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.56m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.62m · Self: 0.57 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.62m · Self: 0.57 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.99m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.99m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.68 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.17m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.17m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.21m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.28 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.31m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.48 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.27m · Self: 0.48 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.29m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.29m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.66m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.66m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.93m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.01m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.49m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 1.15 · Opponent: 0.28 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 1.15 · Opponent: 0.28 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.05m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.96m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.96m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.67m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.67m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 1.15 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 1.15 · Opponent: 0.48 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.90m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.90m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.59m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.59m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.79m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.59m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.06m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.06m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.38m · Self: 0.00 · Opponent: 1.15 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.38m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.28 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.17m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.17m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.32m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.32m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.75m · Self: 0.41 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.75m · Self: 0.41 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.39m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.42m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.42m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.81m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.81m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.14 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.14 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.10 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.10 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.41 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.41 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.69m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.69m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.74m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.74m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.38m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.92m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.92m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.38m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.38m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.95m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.95m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.02m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.02m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.57 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.57 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.24m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.24m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.26m · Self: 0.14 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 1.15 · Opponent death | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.75m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.62m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 1.15 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 1.15 · Opponent: 0.34 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.12m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.12m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.29m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.30m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.41 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.41 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 0.41 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 0.41 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.19m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.99m · Self: 0.00 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.74m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.74m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.91m · Self: 0.24 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.91m · Self: 0.24 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.46m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.34m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.48 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.88m · Self: 0.48 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.09m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.09m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.47m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.47m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.63m · Self: 0.57 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.11m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.52m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.52m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.57 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.57 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.90m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.00 · Opponent: 0.24 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.85m · Self: 0.00 · Opponent: 0.24 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.68 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.71m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.71m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.26m · Self: 0.48 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.26m · Self: 0.48 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.64m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.50m · Self: 0.20 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.65m · Self: 0.68 · Opponent: 0.14 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.28m · Self: 0.68 · Opponent: 0.14 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.28m · Self: 0.68 · Opponent: 0.14 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.59m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.59m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.06m · Self: 1.15 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.06m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 0.96m · Self: 1.15 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: AIR · SWORD
Mostly solid with visible mistakes
Strengths
Weaknesses
Permanent analysis and replay retention state
Match ID
cjiugkhPnPLx
Analysis ID
cjiugkhPnPLx
Replay Status
Available
Replay Retention
Nov 04, 2026, 09:52 PM
0 favorites
Duel
VS
Classic Small
Combat Score
80 / 100
Ranked
Placement
Ping
39 ms
Damage
+0.97
Mostly solid with visible mistakes
Strengths
Weaknesses