Interactive replay review
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Charge
76%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
88%
Risk Reward
88%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 3.43 · Self dmg: 2.05 · Opp dmg: 0.84 · Cooldown 12%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 2.38 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 12%
Clear projectile miss in punish window
ProjectileA clear mid-fight shot missed a realistic conversion chance.
Weapon: SPLASH_POTION · Distance: 3.59 · Self dmg: 5.26 · Opp dmg: 6.76 · Direct hit window | Outcome clear despite partial signals
High-risk defensive value
Risk RewardThe replay shows measurable value in a high-risk context.
Weapon: NETHERITE_SWORD · NETHERITE
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 1.87 · Self dmg: 1.73 · Opp dmg: 4.83 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 1.51 · Self dmg: 1.44 · Opp dmg: 6.76 · Under threat | Punish window | Outcome-backed sequence
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: NETHERITE_SWORD · Distance: 1.27 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 0.94 · Self dmg: 1.45 · Opp dmg: 2.05 · Under threat | Punish window | Outcome-backed sequence
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 56.27 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 54.93 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Consistent factual execution
Strengths
Weaknesses