Match OverviewJun 14, 2026, 09:51 AM
cookv Minecraft head
Winner

9 analysis categories

Accuracy

71%

Ranked

Ping

125 ms

Damage

+14.77

Duel

VS

Classic Small

Time

0:59

Rounds

1

Cleuch Minecraft head
Player

9 analysis categories

Accuracy

80%

Ranked

Ping

37 ms

Damage

-14.77

Match Metadata

Permanent analysis and replay retention state

Match ID

fHUgopGJvdvX

Analysis ID

fHUgopGJvdvX

Replay Status

Available

Replay Retention

Sep 12, 2026, 09:51 AM

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cookv Minecraft head
cookv

selected moment 0:56

Winner

Inventory

cookv · 0:56

Water Bucket
Water Bucket
Water Bucket
Arrow
10
Lava Bucket
Bow
Diamond Pickaxe
Oak Planks
64
Diamond Helmet
Diamond Chestplate
Diamond Leggings
Diamond Boots
Diamond Sword
Diamond Axe
Cobweb
6
Lava Bucket
Water Bucket
Golden Head
2
Golden Apple
6
Crossbow
Oak Planks
64
Shield
Cleuch Minecraft head
Cleuch

selected moment 0:56

Inventory

Cleuch · 0:56

Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
Cleuch led by 9%
Selected moment: 0:56
cookv Breakdown

Category scores from the replay analysis

9 categories

Melee

98%

Projectile

0%

Charge

49%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

0%

Cleuch Breakdown

Category scores from the replay analysis

9 categories

Melee

100%

Projectile

0%

Charge

56%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

0%

Key Events

Highest impact analysis markers

10
0:21

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.61 · Cooldown 4%

-4
0:35

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_AXE · Distance: 2.86 · Cooldown 4%

-3
0:36

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 0.74 · Cooldown 4%

-3
0:48

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 2.90

-3
0:35

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_AXE · Distance: 2.55 · Cooldown 3%

-2
0:41

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.71 · Cooldown 4%

-2
0:41

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.52 · Cooldown 4%

-2
0:41

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: BUCKET · Distance: 2.95 · Cooldown 10%

-2
0:46

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.50 · Cooldown 4%

-2
0:46

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_AXE · Distance: 1.31 · Cooldown 4%

-2
Key Events

Highest impact analysis markers

10
0:17

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: BUCKET · Distance: 3.18 · Cooldown 4%

-5
0:19

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: LAVA_BUCKET · Distance: 1.61 · Cooldown 4%

-5
0:35

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.27 · Cooldown 4%

-3
0:36

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.13 · Cooldown 4%

-3
0:37

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_AXE · Distance: 3.17 · Cooldown 4%

-2
0:40

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.29 · Cooldown 4%

-2
0:46

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.26 · Cooldown 4%

-2
0:52

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: BUCKET · Distance: 2.71 · Cooldown 10%

-2
0:53

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: WATER_BUCKET · Distance: 2.92 · Cooldown 10%

-2
0:18

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 1.68

+1
cookv Summary

Mixed execution across the match

Strengths

  • 29 melee hit conversions

Weaknesses

  • 15 low-charge melee miss in engages
  • 1 clear melee miss
Cleuch Summary

Mostly solid with visible mistakes

Strengths

  • 20 melee hit conversions

Weaknesses

  • 10 low-charge melee miss in engages
Missing Signals

Data quality notes from the analysis pipeline

1
Item use duration