Interactive replay review
Charts load when this section approaches the viewport.
Charge
76%
Crystal
89%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Multiple low-charge attempts kept wasting real conversion windows.
Weapon: END_CRYSTAL · Distance: 3.19 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10% | Repeated pattern
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: NETHERITE_SWORD · Distance: 1.92 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Crystal kill conversion
CrystalThe crystal sequence ended in a direct kill.
Weapon: END_CRYSTAL · Distance: 4.10 · Self dmg: 0.00 · Opp dmg: 0.00 · Finish confirmed
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 1.57 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 2.09 · Self dmg: 1.34 · Opp dmg: 3.26 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 3.49 · Self dmg: 0.00 · Opp dmg: 2.15 · Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: NETHERITE_SWORD · Distance: 2.41 · Self dmg: 0.00 · Opp dmg: 2.15 · Outcome-backed sequence
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 109.07 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual pearl reposition
UtilityThe pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 109.07 · Self dmg: 0.00 · Opp dmg: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: FIREWORK_ROCKET · Distance: 28.75 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | Projectile pressure without clear conversion
Consistent factual execution
Strengths
Weaknesses
No notes available.