Match OverviewJun 23, 2026, 03:47 PM
KenduckyChicken Minecraft head
Player

9 analysis categories

Accuracy

0%

Ranked

Ping

22 ms

Damage

-3.39

Duel

VS

Open Large

Time

8:28

Rounds

1

MechanicalDemon Minecraft head
Winner

9 analysis categories

Accuracy

0%

Ranked

Ping

56 ms

Damage

+3.39

Match Metadata

Permanent analysis and replay retention state

Match ID

gQPFJyABkRFA

Analysis ID

gQPFJyABkRFA

Replay Status

Available

Replay Retention

Sep 21, 2026, 03:47 PM

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KenduckyChicken Minecraft head
KenduckyChicken

selected moment 8:26

Inventory

KenduckyChicken · 8:26

MechanicalDemon Minecraft head
MechanicalDemon

selected moment 8:26

Winner

Inventory

MechanicalDemon · 8:26

Firework Rocket
20
Netherite Axe
Glowstone Dust
Dirt
16
Cobblestone
6
Tipped Arrow
60
Elytra
Cobweb
64
Ender Pearl
14
Crossbow
Obsidian
47
End Crystal
27
Experience Bottle
64
Ender Pearl
16
Netherite Chestplate
Netherite Leggings
Netherite Boots
Netherite Sword
Obsidian
63
End Crystal
60
Golden Apple
56
Glowstone
52
Respawn Anchor
11
Mace
Ender Pearl
12
Totem Of Undying
Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
Even accuracy
Selected moment: 8:26
KenduckyChicken Breakdown

Category scores from the replay analysis

9 categories

Melee

65%

Projectile

28%

Charge

0%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

94%

Risk Reward

100%

MechanicalDemon Breakdown

Category scores from the replay analysis

9 categories

Melee

18%

Projectile

0%

Charge

0%

Crystal

88%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

Key Events

Highest impact analysis markers

10
0:11

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 21.76

-6
0:13

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 11.64 · Charge 0%

-6
0:11

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 21.76

-5
0:11

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 21.76 · Charge 0%

-5
0:11

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 21.76 · Charge 0%

-5
0:13

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 11.64

-5
0:13

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 11.64

-5
0:28

Projectile crystal conversion

Projectile

The shot connected with a crystal and produced a meaningful conversion.

Weapon: ARROW · Distance: 13.05 · Crystal hit

+3
0:28

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 13.05

-3
1:29

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: NETHERITE_SWORD · Distance: 2.62

-3
Key Events

Highest impact analysis markers

10
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 24.41

-6
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 24.41

-6
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 24.41

-6
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 25.79

-6
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ARROW · Distance: 25.79

-6
0:09

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 24.41 · Charge 0%

-5
0:09

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 24.41 · Charge 0%

-5
0:09

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 24.41 · Charge 0%

-5
0:09

Low-charge projectile miss

Charge

The projectile was released before a useful charge threshold in a meaningful combat window.

Weapon: ARROW · Distance: 25.79 · Charge 0%

-5
0:10

Projectile hit conversion

Projectile

The shot connected with the opponent.

Weapon: ARROW · Distance: 25.28

+3
KenduckyChicken Summary

Clear mistakes shaped the match

Strengths

  • 111 high-risk defensive values
  • 6 projectile hit conversions
  • 5 melee hit conversions

Weaknesses

  • 81 low-charge melee miss in engages
  • 33 clear projectile misses
  • 28 low-charge projectile misses
MechanicalDemon Summary

Clear mistakes shaped the match

Strengths

  • 150 high-risk defensive values
  • 13 projectile hit conversions
  • 4 melee hit conversions

Weaknesses

  • 122 low-charge melee miss in engages
  • 67 clear projectile misses
  • 63 low-charge projectile misses
Missing Signals

Data quality notes from the analysis pipeline

2
Projectile charge durationItem use duration