Permanent analysis and replay retention state
Match ID
iCIJvRwfwMEr
Analysis ID
iCIJvRwfwMEr
Replay Status
Available
Replay Retention
Sep 12, 2026, 09:52 AM
0 favorites
selected moment 0:20
Inventory
Cleuch · 0:20
selected moment 0:20
Inventory
cookv · 0:20
Category scores from the replay analysis
Melee
100%
Projectile
88%
Charge
83%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Category scores from the replay analysis
Melee
86%
Projectile
0%
Charge
57%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Highest impact analysis markers
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.64 · Cooldown 4%
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: GOLDEN_APPLE · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: GOLDEN_APPLE · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: GOLDEN_APPLE · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: GOLDEN_APPLE · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: DIAMOND_SWORD · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: DIAMOND_SWORD · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: DIAMOND_SWORD · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: DIAMOND_SWORD · Distance: 74.00 · Cooldown 4% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: DIAMOND_SWORD · Distance: 74.00 · Swing outside live melee context
Highest impact analysis markers
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_AXE · Distance: 3.19
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_AXE · Distance: 3.19 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_AXE · Distance: 2.74
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_AXE · Distance: 2.74 · Cooldown 3%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_AXE · Distance: 2.00 · Cooldown 3%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_AXE · Distance: 1.79 · Cooldown 3%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.91 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 1.47
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.03 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.48 · Cooldown 4%
Consistent factual execution
Strengths
- •10 melee hit conversions
- •1 projectile hit conversion
Weaknesses
- •1 low-charge melee miss in engage
Mixed execution across the match
Strengths
- •3 melee hit conversions
Weaknesses
- •9 low-charge melee miss in engages
- •3 clear melee misses
Data quality notes from the analysis pipeline