Interactive replay review
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Charge
83%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
98%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: ELYTRA · Distance: 3.26 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 112.61 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 112.61 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: WIND_CHARGE · Distance: 95.75 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 86.98 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual pearl reposition
UtilityThe pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 86.98 · Self dmg: 0.00 · Opp dmg: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: WIND_CHARGE · Distance: 86.03 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: ELYTRA · Distance: 2.98 · Self dmg: 0.00 · Opp dmg: 0.00 · Context-backed opportunity | No confirmed melee exchange
Projectile defensive cover
ProjectileThe shot supports space or escape without a clear punish target.
Weapon: WIND_CHARGE · Distance: 8.41 · Self dmg: 4.25 · Opp dmg: 0.00 · Defensive cover | Outcome clear despite partial signals | Projectile pressure without clear conversion
High-risk defensive value
Risk RewardThe replay shows measurable value in a high-risk context.
Weapon: WIND_CHARGE · MACE
Consistent factual execution
Strengths
Weaknesses