Accuracy
69%
Ranked
—
Ping
193 ms
Damage
-17.04
Duel
VS
Classic Small
Time
1:07
Rounds
1
Accuracy
84%
Ranked
—
Ping
138 ms
Damage
+17.04
Permanent analysis and replay retention state
Match ID
ivJSTuBUfCDc
Analysis ID
ivJSTuBUfCDc
Replay Status
Available
Replay Retention
Sep 07, 2026, 06:18 PM
0 favorites
selected moment 1:04
Inventory
LeoTheBirdMC · 1:04
selected moment 1:04
Inventory
MestreJapm · 1:04
Category scores from the replay analysis
Melee
86%
Projectile
0%
Charge
61%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
88%
Category scores from the replay analysis
Melee
93%
Projectile
0%
Charge
72%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Highest impact analysis markers
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 2.59
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.59 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 2.34
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.35 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.49 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.34 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 1.38
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 1.01
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.08 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 0.83
Highest impact analysis markers
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.56 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.53 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 3.05
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 1.06
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 1.06
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.06 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.41 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.05 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.06 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: DIAMOND_SWORD · Distance: 2.82
Mixed execution across the match
Strengths
- •11 melee hit conversions
- •1 high-risk defensive value
Weaknesses
- •10 low-charge melee miss in engages
- •4 clear melee misses
Mostly solid with visible mistakes
Strengths
- •25 melee hit conversions
Weaknesses
- •6 low-charge melee miss in engages
- •3 clear melee misses