Interactive replay review
Charts load when this section approaches the viewport.
Charge
73%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
100%
Risk Reward
0%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.27 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.14 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 3.17 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.25 · Self dmg: 1.56 · Opp dmg: 0.00 · Cooldown 4%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.83 · Self dmg: 0.00 · Opp dmg: 1.56 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.63 · Self dmg: 0.00 · Opp dmg: 1.56 · Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.34 · Self dmg: 0.39 · Opp dmg: 2.06 · Under threat | Punish window | Outcome-backed sequence
Useful shield defense
UtilityThe shield absorbed pressure without immediate punishment.
Weapon: SHIELD · Distance: 2.99 · Self dmg: 0.00 · Opp dmg: 2.89
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 3.54 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.55 · Self dmg: 0.00 · Opp dmg: 1.56 · Under threat | Punish window | Outcome-backed sequence
Mixed execution across the match
Strengths
Weaknesses