Interactive replay review
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Charge
87%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
96%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 2.35 · Self dmg: 2.49 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_SWORD · Distance: 3.41 · Self dmg: 1.64 · Opp dmg: 0.00 · Cooldown 4%
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ARROW · Distance: 52.99 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual low-charge pressure
ChargeThe early shot looks like harmless pressure rather than a wasted punish window.
Weapon: ARROW · Distance: 52.99 · Self dmg: 0.00 · Opp dmg: 0.00 · Charge 0% | Zoning | No realistic projectile target window
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 43.99 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual pearl reposition
UtilityThe pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 43.99 · Self dmg: 0.00 · Opp dmg: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ARROW · Distance: 12.00 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | Projectile pressure without clear conversion
Contextual low-charge pressure
ChargeThe early shot looks like harmless pressure rather than a wasted punish window.
Weapon: ARROW · Distance: 12.00 · Self dmg: 0.00 · Opp dmg: 0.00 · Charge 0% | Zoning | Projectile pressure without clear conversion
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: ARROW · Distance: 12.63 · Self dmg: 0.00 · Opp dmg: 0.00 · Zoning | Weak attribution | Projectile pressure without clear conversion
Contextual low-charge pressure
ChargeThe early shot looks like harmless pressure rather than a wasted punish window.
Weapon: ARROW · Distance: 12.63 · Self dmg: 0.00 · Opp dmg: 0.00 · Charge 0% | Zoning | Projectile pressure without clear conversion
Mostly solid with visible mistakes
Strengths
Weaknesses