Combat Score
100 / 100
Ranked
Unranked
Ping
58 ms
Damage
+44.44
Duel
Interactive replay review
Charts load when this section approaches the viewport.
Side-by-side performance across replay-scored disciplines. Inconclusive or unobserved metrics are transparently labelled.
Performance metrics partitioned across recorded match rounds.
Explore authentic time-stamped combat occurrences and aggregated performance signals.
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: AIR · DIAMOND_SMP
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.90m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 2.07 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 2.07 · Opponent: 0.00 · Cooldown 4%
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.57m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.57m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.00 · Opponent: 2.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.03m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.49m · Self: 0.00 · Opponent: 2.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.49m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 2.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.61m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Projectile defensive cover
ProjectileRound 1The shot supports space or escape without a clear punish target.
Weapon: ENDER_PEARL · Distance: 7.69m · Self: 0.00 · Opponent: 2.07 · Defensive cover | Outcome clear despite partial signals | Projectile pressure without clear conversion
Contextual pearl reposition
UtilityRound 1The pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 7.69m · Self: 0.00 · Opponent: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 2.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.79m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.14m · Self: 0.00 · Opponent: 0.82 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.14m · Self: 0.00 · Opponent: 0.82 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.00 · Opponent: 1.45 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 2.85 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 2.85 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.00 · Opponent: 3.44 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.49m · Self: 0.00 · Opponent: 3.44 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 2.85 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 0.00 · Opponent: 2.85 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.00 · Opponent: 3.44 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.00 · Opponent: 3.44 · Cooldown 4%
Projectile zoning attempt
ProjectileRound 2The shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 58.32m · Self: 0.00 · Opponent: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual pearl reposition
UtilityRound 2The pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 58.32m · Self: 0.00 · Opponent: 0.00 · Reposition | Pearl usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 2The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 107.59m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 2The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 107.59m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 2The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 107.27m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 2The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 107.27m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 2The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 107.27m · Self: 0.00 · Opponent: 0.00 · Zoning | Weak attribution | Projectile pressure without clear conversion
Projectile zoning attempt
ProjectileRound 2The shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 101.20m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual pearl reposition
UtilityRound 2The pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 101.20m · Self: 0.00 · Opponent: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 2.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.91m · Self: 0.00 · Opponent: 3.44 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.91m · Self: 0.00 · Opponent: 3.44 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.52m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 1.89 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 1.89 · Cooldown 4%
Useful shield defense
UtilityRound 2The shield absorbed pressure without immediate punishment.
Weapon: SHIELD · Distance: 3.59m · Self: 0.00 · Opponent: 0.00
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.07m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.68m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Chase pearl conversion
UtilityRound 2The pearl closed distance and converted into damage pressure.
Weapon: ENDER_PEARL · Distance: 6.51m · Self: 0.00 · Opponent: 3.44 · Chase pearl
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.92m · Self: 0.00 · Opponent: 3.44 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.92m · Self: 0.00 · Opponent: 3.44 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.07m · Self: 0.00 · Opponent: 1.74 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.07m · Self: 0.00 · Opponent: 1.74 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.00 · Opponent: 3.44 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.56m · Self: 0.00 · Opponent: 3.44 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.98m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.98m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.14m · Self: 0.00 · Opponent: 1.74 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.14m · Self: 0.00 · Opponent: 1.74 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 2.07 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 2.07 · Cooldown 4%
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.57m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.57m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityRound 1The potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 118.36m · Self: 0.00 · Opponent: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileRound 1The shot reads as long-range zoning rather than a hard miss.
Weapon: ENDER_PEARL · Distance: 29.98m · Self: 0.00 · Opponent: 0.00 · Zoning | Weak attribution | No realistic projectile target window
Contextual pearl reposition
UtilityRound 1The pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 29.98m · Self: 0.00 · Opponent: 0.00 · Engage pearl | Pearl usage needs surrounding outcome data
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.35m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.27m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.05m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.63m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.09m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.51m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.44m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.59m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.01m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.30m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.23m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.23m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.87m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.72m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.58m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.41m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.30m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.21m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.98m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.00m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.05m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.14m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 3.89m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 3.12m · Self: 2.07 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.73m · Self: 2.07 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.48m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 3.69m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.10m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.84m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.17m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.05m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.31m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.31m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: OAK_LOG · Distance: 1.66m · Self: 3.44 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: OAK_LOG · Distance: 1.66m · Self: 3.44 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: OAK_LOG · Distance: 1.61m · Self: 3.44 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.51m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.51m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 2.85 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.12m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.98m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.83m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.79m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.74m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.66m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 1.61m · Self: 3.44 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 6.35m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 5.75m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual shield usage
UtilityRound 2The shield sequence is recorded, but the replay does not prove a hard outcome.
Weapon: SHIELD · Distance: 4.58m · Self: 2.07 · Opponent: 0.00 · Shield usage needs surrounding outcome data
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.51m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 4.20m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 6.22m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 6.22m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.88m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.33m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.90m · Self: 1.89 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 1.89 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.90m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.42m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.92m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 3.00m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.94m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.66m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 2.23m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: SHIELD · DIAMOND_SMP
Contextual shield usage
UtilityRound 2The shield sequence is recorded, but the replay does not prove a hard outcome.
Weapon: SHIELD · Distance: 0.96m · Self: 3.19 · Opponent: 0.00 · Shield usage needs surrounding outcome data
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 1.31m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: COBWEB · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: COBWEB · Distance: 1.45m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: COBWEB · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.47m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.16m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.14m · Self: 1.74 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.11m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.15m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.20m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.29m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 2.07 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence | No confirmed melee exchange
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 2.07 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence | No confirmed melee exchange
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.22m · Self: 2.07 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 2.07 · Opponent: 0.00 · Self death | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · DIAMOND_SMP
Consistent factual execution
Strengths
Weaknesses
No notes available.
Permanent analysis and replay retention state
Match ID
lfLAfMBGYHvJ
Analysis ID
lfLAfMBGYHvJ
Replay Status
Available
Replay Retention
Nov 02, 2026, 05:32 PM
0 favorites
VS
Open Large
Combat Score
94 / 100
Ranked
Unranked
Ping
35 ms
Damage
-44.44
Consistent factual execution
Strengths
Weaknesses
Data quality notes from the analysis pipeline