Interactive replay review
Charts load when this section approaches the viewport.
Charge
83%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
A clear mid-fight shot missed a realistic conversion chance.
Weapon: ENDER_PEARL · Distance: 5.51 · Self dmg: 17.91 · Opp dmg: 0.00 · Outcome clear despite partial signals
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_CHESTPLATE · Distance: 3.43 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: ENDER_PEARL · Distance: 1.22 · Self dmg: 0.00 · Opp dmg: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual pearl reposition
UtilityThe pearl had plausible reposition value without a measurable hard outcome.
Weapon: ENDER_PEARL · Distance: 1.22 · Self dmg: 0.00 · Opp dmg: 0.00 · Reposition | Pearl usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 37.74 · Self dmg: 0.00 · Opp dmg: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityThe potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 37.74 · Self dmg: 0.00 · Opp dmg: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: SPLASH_POTION · Distance: 34.58 · Self dmg: 0.00 · Opp dmg: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Contextual potion usage
UtilityThe potion had plausible utility but not enough outcome proof for a harder score.
Weapon: POTION · Distance: 34.58 · Self dmg: 0.00 · Opp dmg: 0.00 · hp=20.0 | Potion usage needs surrounding outcome data
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: WIND_CHARGE · Distance: 28.92 · Self dmg: 0.00 · Opp dmg: 0.00 · Defensive cover | Weak attribution
Projectile zoning attempt
ProjectileThe shot reads as long-range zoning rather than a hard miss.
Weapon: WIND_CHARGE · Distance: 27.57 · Self dmg: 0.00 · Opp dmg: 0.00 · Defensive cover | Weak attribution | Projectile pressure without clear conversion
Consistent factual execution
Strengths
Weaknesses