Match OverviewJun 09, 2026, 06:56 PM
Bloixabed_yt Minecraft head
Player

9 analysis categories

Accuracy

40%

Ranked

Ping

34 ms

Damage

±0.00

Duel

VS

Classic Medium

Time

0:29

Rounds

1

TiNkll Minecraft head
Winner

9 analysis categories

Accuracy

0%

Ranked

Ping

19 ms

Damage

±0.00

Match Metadata

Permanent analysis and replay retention state

Match ID

mtmUUtYLgYPN

Analysis ID

mtmUUtYLgYPN

Replay Status

Available

Replay Retention

Sep 07, 2026, 06:56 PM

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Bloixabed_yt Minecraft head
Bloixabed_yt

selected moment 0:28

Inventory

Bloixabed_yt · 0:28

TiNkll Minecraft head
TiNkll

selected moment 0:28

Winner

Inventory

TiNkll · 0:28

Elytra
Tipped Arrow
64
Totem Of Undying
Totem Of Undying
Cobblestone
9
Totem Of Undying
Totem Of Undying
Experience Bottle
64
Experience Bottle
64
Firework Rocket
24
Shield
Totem Of Undying
Totem Of Undying
Totem Of Undying
Ender Pearl
16
Ender Pearl
16
Mace
Netherite Pickaxe
Netherite Axe
Totem Of Undying
Totem Of Undying
End Crystal
64
Obsidian
64
Ender Pearl
16
Ender Pearl
16
Netherite Helmet
Netherite Chestplate
Netherite Leggings
Netherite Boots
Netherite Sword
Respawn Anchor
56
Glowstone
52
Ender Pearl
13
Totem Of Undying
End Crystal
50
Obsidian
60
Golden Apple
64
Crossbow
Totem Of Undying
Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
Bloixabed_yt led by 40%
Selected moment: 0:28
Bloixabed_yt Breakdown

Category scores from the replay analysis

9 categories

Melee

81%

Projectile

82%

Charge

30%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

TiNkll Breakdown

Category scores from the replay analysis

9 categories

Melee

34%

Projectile

92%

Charge

0%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

100%

Key Events

Highest impact analysis markers

10
0:18

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: END_CRYSTAL · Distance: 1.99

-7
0:09

Clear projectile miss

Projectile

The replay shows a clear target window, but the projectile missed every meaningful target.

Weapon: ENDER_PEARL · Distance: 87.75

-6
0:17

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: OBSIDIAN · Distance: 2.92 · Cooldown 10%

-6
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 2.88 · Cooldown 4%

-5
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 3.02 · Cooldown 4%

-5
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: END_CRYSTAL · Distance: 1.99 · Cooldown 4%

-5
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: END_CRYSTAL · Distance: 2.23 · Cooldown 10%

-5
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: END_CRYSTAL · Distance: 2.23 · Cooldown 10%

-4
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: END_CRYSTAL · Distance: 2.45 · Cooldown 10%

-2
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: END_CRYSTAL · Distance: 2.45 · Cooldown 10%

-2
Key Events

Highest impact analysis markers

10
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: RESPAWN_ANCHOR · Distance: 3.47 · Cooldown 10%

-5
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: GLOWSTONE · Distance: 3.05 · Cooldown 10%

-5
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: RESPAWN_ANCHOR · Distance: 3.02 · Cooldown 10%

-5
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: GLOWSTONE · Distance: 3.09 · Cooldown 10%

-5
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: AIR · Distance: 3.27 · Cooldown 10%

-5
0:16

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 1.64 · Cooldown 4%

-5
0:16

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: NETHERITE_SWORD · Distance: 1.64 · Cooldown 4%

-5
0:17

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: NETHERITE_SWORD · Distance: 2.25

-4
0:17

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: NETHERITE_SWORD · Distance: 2.79

-3
0:18

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: NETHERITE_SWORD · Distance: 1.99

-3
Bloixabed_yt Summary

Clear mistakes shaped the match

Strengths

  • 19 high-risk defensive values

Weaknesses

  • 26 low-charge melee miss in engages
  • 1 clear melee miss
  • 1 clear projectile miss
TiNkll Summary

Clear mistakes shaped the match

Strengths

  • 28 high-risk defensive values
  • 3 projectile hit conversions

Weaknesses

  • 53 low-charge melee miss in engages
  • 11 clear melee misses
Missing Signals

Data quality notes from the analysis pipeline

2
Projectile charge durationItem use duration