Interactive replay review
Charts load when this section approaches the viewport.
Charge
46%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
100%
Risk Reward
100%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_AXE · Distance: 0.91 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 3%
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: MACE · Distance: 3.73 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4% | Repeated pattern
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: MACE · Distance: 0.80 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 1% | Repeated pattern
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_AXE · Distance: 2.33 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: NETHERITE_AXE · Distance: 1.09 · Self dmg: 0.70 · Opp dmg: 0.00 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: MACE · Distance: 1.22 · Self dmg: 0.70 · Opp dmg: 0.00 · Cooldown 3%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: MACE · Distance: 4.11 · Self dmg: 0.00 · Opp dmg: 7.98 · Outcome-backed sequence
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: ELYTRA · Distance: 3.10 · Self dmg: 2.05 · Opp dmg: 0.00 · Cooldown 10%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: MACE · Distance: 1.38 · Self dmg: 0.00 · Opp dmg: 14.54 · Under threat | Punish window | Outcome-backed sequence
Repeated low-charge miss pattern
ChargeMultiple low-charge attempts kept wasting real conversion windows.
Weapon: ELYTRA · Distance: 1.33 · Self dmg: 1.14 · Opp dmg: 0.00 · Cooldown 10% | Repeated pattern
Mostly solid with visible mistakes
Strengths
Weaknesses