Combat Score
84 / 100
Ranked
Unranked
Ping
215 ms
Damage
+28.25
Duel
Interactive replay review
Charts load when this section approaches the viewport.
Side-by-side performance across replay-scored disciplines. Inconclusive or unobserved metrics are transparently labelled.
Performance metrics partitioned across recorded match rounds.
Explore authentic time-stamped combat occurrences and aggregated performance signals.
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.10m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.45m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.22m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 1.45 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.17m · Self: 7.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.40m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 3Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 2.19m · Self: 0.00 · Opponent: 0.00 · Cooldown 10%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 1.20m · Self: 0.34 · Opponent: 0.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 2.26m · Self: 0.00 · Opponent: 0.00 · Cooldown 10%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.51m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.47m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Repeated low-charge miss pattern
ChargeRound 3Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 0.70m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Repeated low-charge miss pattern
ChargeRound 4Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Repeated low-charge miss pattern
ChargeRound 4Multiple low-charge attempts kept wasting real conversion windows.
Weapon: DIAMOND_SWORD · Distance: 2.03m · Self: 0.00 · Opponent: 0.00 · Cooldown 4% | Repeated pattern
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.63m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 0.00 · Opponent: 10.49 · Opponent death | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.08m · Self: 0.68 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.68 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 0.68 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge melee miss in engage
ChargeRound 1The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.29m · Self: 0.07 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.98m · Self: 0.48 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.55m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.68 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 0.41 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 3.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 1.23m · Self: 0.57 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 4The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.06m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeRound 5The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.61m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.61m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.45m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.50m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.50m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.96m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.96m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 0.16 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 0.16 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.71m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.71m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.21m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.21m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.22m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.54m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.75m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.75m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 0.96 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.20m · Self: 0.00 · Opponent: 0.96 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.87m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 0.68 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.04m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.95m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.94m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.16m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.16m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.93m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.93m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.13m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.13m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.28 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.28 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 1.08m · Self: 0.00 · Opponent: 0.11 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 1.08m · Self: 0.00 · Opponent: 0.11 · Cooldown 10%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 1.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 1.22m · Self: 0.00 · Opponent: 0.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 1.22m · Self: 0.00 · Opponent: 0.07 · Cooldown 10%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 2.46m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 2.19m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 4.28m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 2.12m · Self: 0.68 · Opponent: 0.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 2.12m · Self: 0.68 · Opponent: 0.07 · Cooldown 10%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 1.20m · Self: 0.34 · Opponent: 0.07 · Cooldown 10%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 4.26m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 1.32m · Self: 0.00 · Opponent: 0.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 1.32m · Self: 0.00 · Opponent: 0.07 · Cooldown 10%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 4.19m · Self: 0.00 · Opponent: 0.07 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 4.19m · Self: 0.00 · Opponent: 0.07 · Cooldown 10%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.23m · Self: 0.00 · Opponent: 0.68 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.23m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.41m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.76m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.76m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.26m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.26m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.67m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.47m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.39m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.39m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.33m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.78m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.86m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.86m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.50m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.92m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.92m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.00 · Opponent: 0.68 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.81m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.78m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.00 · Opponent: 10.50 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.00 · Opponent: 10.50 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: AIR · Distance: 2.26m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 2.23m · Self: 0.68 · Opponent: 1.50 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: AIR · Distance: 2.23m · Self: 0.68 · Opponent: 1.50 · Cooldown 10%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.09m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.74m · Self: 2.67 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.74m · Self: 2.67 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.44m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.44m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.68m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.68m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.51m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.79m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.79m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 1.95 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 1.95 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.47m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.67m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.00 · Opponent: 0.09 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.83m · Self: 0.00 · Opponent: 0.09 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.41 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 0.00 · Opponent: 0.41 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.82m · Self: 3.10 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.70m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge melee miss in engage
ChargeRound 3The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 0.70m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.70m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.91m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.13m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 3.10 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 3.10 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.12m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.11m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.11m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.76m · Self: 2.29 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.76m · Self: 2.29 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 3The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.58m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.58m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.01m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.84m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.91m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.35m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.35m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.67m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.73m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.03m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.61m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.03m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.63m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.47m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.43m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 1.45 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.80m · Self: 1.45 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.49m · Self: 1.45 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.89m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.73m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.15m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.36m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.36m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 1.06 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.57m · Self: 1.06 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.86m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.86m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.41m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.08m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.56m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.64m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 1.45 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.77m · Self: 1.45 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 4The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.17m · Self: 7.00 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.00 · Opponent: 5.35 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.69m · Self: 0.00 · Opponent: 5.35 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.10m · Self: 0.00 · Opponent: 7.00 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.10m · Self: 0.00 · Opponent: 7.00 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.19m · Self: 0.00 · Opponent: 7.00 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.19m · Self: 0.00 · Opponent: 7.00 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.18m · Self: 0.00 · Opponent: 10.49 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.10m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.32m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.91m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.84m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 0.00 · Opponent: 0.48 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.84m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 5.33m · Self: 0.00 · Opponent: 0.00 · Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.58m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.92m · Self: 0.00 · Opponent: 0.16 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.92m · Self: 0.00 · Opponent: 0.16 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.02m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.02m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.18m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.41m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.45m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 1.15 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.90m · Self: 0.00 · Opponent: 1.15 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.08m · Self: 0.68 · Opponent: 0.96 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.91m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.31m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.74m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.40m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.68 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.60m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.37m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.15m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.21m · Self: 0.68 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.05m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.40m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 0.42m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.85m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.73m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.28 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.28 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.11 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.11 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.04m · Self: 0.07 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.49m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.49m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.42m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.42m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.21m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.21m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.40m · Self: 0.07 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.93m · Self: 0.00 · Opponent: 0.34 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.93m · Self: 0.00 · Opponent: 0.34 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Contextual melee pressure
MeleeRound 1The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.29m · Self: 0.07 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 1The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.24m · Self: 0.68 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 1The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.24m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 1The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.56m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.13m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.01m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.48m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.17m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.61m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.27m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.80m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.59m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Low-charge melee miss in engage
ChargeRound 2The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 3.59m · Self: 0.00 · Opponent: 0.00 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.68 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.44m · Self: 0.68 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 1.15 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.38m · Self: 1.15 · Opponent: 0.68 · Cooldown 4%
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.57 · Opponent: 0.48 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.70m · Self: 0.57 · Opponent: 0.48 · Cooldown 4%
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.98m · Self: 0.48 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.26m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.09m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 2The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.59m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.34m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.34m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.12m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.12m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.57 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.78m · Self: 0.00 · Opponent: 0.57 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.55m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.75m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.75m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 0.00 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 2The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 1.50 · Opponent: 0.68 · Self death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 2The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.23m · Self: 1.50 · Opponent: 0.68 · Cooldown 4%
High-risk defensive value
Risk RewardRound 2The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 1.15 · Opponent: 3.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.89m · Self: 1.15 · Opponent: 3.10 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.73m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.25m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.86m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 2.67 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.48m · Self: 0.00 · Opponent: 2.67 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.69m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.37m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.92m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.60m · Self: 0.68 · Opponent: 4.99 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.60m · Self: 0.68 · Opponent: 4.99 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.57m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.74m · Self: 0.00 · Opponent: 1.95 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.74m · Self: 0.00 · Opponent: 1.95 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.54m · Self: 0.09 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.25m · Self: 0.41 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.65m · Self: 0.68 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.54m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.86m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.31m · Self: 0.00 · Opponent: 3.10 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.68m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 3.10 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.97m · Self: 0.00 · Opponent: 3.10 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.55m · Self: 0.00 · Opponent: 1.18 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 1.15 · Opponent: 1.18 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.75m · Self: 1.15 · Opponent: 1.18 · Cooldown 4%
Contextual melee pressure
MeleeRound 3The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.88m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 3The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.40m · Self: 0.00 · Opponent: 2.29 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 3The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.40m · Self: 0.00 · Opponent: 2.29 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.35m · Self: 1.15 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.24m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.62m · Self: 0.68 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.62m · Self: 0.68 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 1.15 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.65m · Self: 1.15 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.68m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.68 · Opponent: 0.75 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.19m · Self: 0.68 · Opponent: 0.75 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 1.15 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 1.15 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.90m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | No confirmed melee exchange
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 0.85m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.22m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.45m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.45m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.63m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.63m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.88m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.23m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 1.66m · Self: 0.57 · Opponent: 0.00 · Under threat | Punish window | Outcome-backed sequence | No confirmed melee exchange
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.06m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 1.06 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.17m · Self: 0.00 · Opponent: 1.06 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 1.15 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.28m · Self: 1.15 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 0.68 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.97m · Self: 0.68 · Opponent: 1.45 · Cooldown 4%
Contextual melee pressure
MeleeRound 4The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 4.40m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity | Swing outside live melee context
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 1.15 · Opponent: 0.89 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.72m · Self: 1.15 · Opponent: 0.89 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.71m · Self: 0.00 · Opponent: 1.45 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.71m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 3.04m · Self: 0.00 · Opponent: 1.45 · Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 3.04m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 4The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.11m · Self: 0.00 · Opponent: 1.45 · Opponent death | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 4The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 2.11m · Self: 0.00 · Opponent: 1.45 · Cooldown 4%
Clean melee conversion
MeleeRound 5The swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 5.35 · Opponent: 7.00 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeRound 5The swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.55m · Self: 5.35 · Opponent: 7.00 · Cooldown 4%
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 3.41m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
Contextual melee pressure
MeleeRound 5The swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.91m · Self: 0.00 · Opponent: 0.00 · Under threat | Punish window | Context-backed opportunity
High-risk defensive value
Risk RewardRound 5The replay shows measurable value in a high-risk context.
Weapon: DIAMOND_SWORD · SWORD
Mostly solid with visible mistakes
Strengths
Weaknesses
Permanent analysis and replay retention state
Match ID
sDduAtjuwFiM
Analysis ID
sDduAtjuwFiM
Replay Status
Available
Replay Retention
Jan 19, 2027, 07:38 PM
0 favorites
VS
Classic Small
Combat Score
87 / 100
Ranked
Unranked
Ping
36 ms
Damage
-28.25
Mostly solid with visible mistakes
Strengths
Weaknesses