Interactive replay review
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Charge
85%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
94%
Risk Reward
0%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 1.82 · Self dmg: 0.00 · Opp dmg: 0.20 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 1.00 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 30%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 2.01 · Self dmg: 0.00 · Opp dmg: 0.39 · Opponent death | Punish window | Outcome-backed sequence
Projectile defensive cover
ProjectileThe shot supports space or escape without a clear punish target.
Weapon: ARROW · Distance: 10.92 · Self dmg: 3.40 · Opp dmg: 0.96 · Defensive cover | Outcome-backed sequence
Projectile hit conversion
ProjectileThe shot landed and created measurable value.
Weapon: ARROW · Distance: 10.12 · Self dmg: 4.52 · Opp dmg: 5.48 · Defensive cover | Outcome-backed sequence
Low-charge projectile still converted
ChargeThe early release still created value, so it is not auto-punished.
Weapon: ARROW · Distance: 10.12 · Self dmg: 4.52 · Opp dmg: 5.48 · Charge 0%
Contextual shield usage
UtilityThe shield sequence is recorded, but the replay does not prove a hard outcome.
Weapon: SHIELD · Distance: 4.41 · Self dmg: 4.52 · Opp dmg: 4.52 · Axe break threat | Shield usage needs surrounding outcome data
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_AXE · Distance: 0.35 · Self dmg: 4.52 · Opp dmg: 4.52 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_AXE · Distance: 0.35 · Self dmg: 4.52 · Opp dmg: 4.52 · Cooldown 3%
Useful shield defense
UtilityThe shield absorbed pressure without immediate punishment.
Weapon: SHIELD · Distance: 2.60 · Self dmg: 0.00 · Opp dmg: 4.52 · Axe break threat
Consistent factual execution
Strengths
Weaknesses