Accuracy
16%
Ranked
—
Ping
72 ms
Damage
+112.62
Duel
VS
Open Large
Time
5:42
Rounds
1
Accuracy
44%
Ranked
—
Ping
185 ms
Damage
-112.62
Permanent analysis and replay retention state
Match ID
tpSUSmWAVMUR
Analysis ID
tpSUSmWAVMUR
Replay Status
Available
Replay Retention
Oct 03, 2026, 06:49 PM
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selected moment 5:41
Inventory
azTETO · 5:41
selected moment 5:41
Inventory
WeighedOdin7137 · 5:41
Category scores from the replay analysis
Melee
86%
Projectile
79%
Charge
14%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
87%
Risk Reward
100%
Category scores from the replay analysis
Melee
80%
Projectile
87%
Charge
32%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
Highest impact analysis markers
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ENDER_PEARL · Distance: 10.61
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: MACE · Distance: 1.54 · Cooldown 1%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: MACE · Distance: 1.96 · Cooldown 1%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: MACE · Distance: 1.54 · Cooldown 1%
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ENDER_PEARL · Distance: 7.45
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: MACE · Distance: 1.90
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 3.40
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 3.34 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: WIND_CHARGE · Distance: 1.51 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: MACE · Distance: 1.26 · Cooldown 1%
Highest impact analysis markers
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: ELYTRA · Distance: 2.89
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: MACE · Distance: 1.51 · Cooldown 1%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 2.76
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.98
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: ELYTRA · Distance: 2.89 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: WIND_CHARGE · Distance: 2.19 · Cooldown 1%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 2.42
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_CHESTPLATE · Distance: 2.32 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: ELYTRA · Distance: 1.17 · Cooldown 10%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_CHESTPLATE · Distance: 1.67 · Cooldown 4%
Clear mistakes shaped the match
Strengths
- •27 melee hit conversions
- •28 high-risk defensive values
- •3 projectile hit conversions
Weaknesses
- •41 low-charge melee miss in engages
- •7 clear melee misses
- •4 clear projectile misses
Clear mistakes shaped the match
Strengths
- •61 high-risk defensive values
- •10 melee hit conversions
- •1 projectile hit conversion
Weaknesses
- •29 low-charge melee miss in engages
- •7 clear melee misses
Data quality notes from the analysis pipeline