Accuracy
17%
Ranked
—
Ping
16 ms
Damage
-46.69
Duel
VS
Classic Small
Time
1:31
Rounds
1
Accuracy
0%
Ranked
—
Ping
154 ms
Damage
+46.69
Permanent analysis and replay retention state
Match ID
uPPxXbioSGVg
Analysis ID
uPPxXbioSGVg
Replay Status
Available
Replay Retention
Sep 07, 2026, 10:02 PM
0 favorites
selected moment 1:30
Inventory
__RazorBill__ · 1:30
selected moment 1:30
Inventory
TamamoCrosss · 1:30
Category scores from the replay analysis
Melee
75%
Projectile
89%
Charge
23%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
83%
Risk Reward
97%
Category scores from the replay analysis
Melee
43%
Projectile
88%
Charge
7%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
Highest impact analysis markers
Clear projectile miss
ProjectileThe replay shows a clear target window, but the projectile missed every meaningful target.
Weapon: ENDER_PEARL · Distance: 36.87
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.13 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.83 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 2.50 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 0.72 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 2.33
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.94
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 2.33 · Cooldown 4%
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: NETHERITE_SWORD · Distance: 0.60
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.94
Highest impact analysis markers
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.50
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 0.24 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.65 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 1.50 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_SWORD · Distance: 2.11 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_AXE · Distance: 0.47 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: NETHERITE_AXE · Distance: 1.05 · Cooldown 3%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_AXE · Distance: 0.88
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: NETHERITE_SWORD · Distance: 1.50
Melee hit conversion
MeleeA committed melee swing converted cleanly into damage.
Weapon: NETHERITE_SWORD · Distance: 1.82
Clear mistakes shaped the match
Strengths
- •11 melee hit conversions
- •5 high-risk defensive values
- •1 projectile hit conversion
Weaknesses
- •35 low-charge melee miss in engages
- •7 clear melee misses
- •1 clear projectile miss
Clear mistakes shaped the match
Strengths
- •31 melee hit conversions
- •1 projectile hit conversion
Weaknesses
- •46 low-charge melee miss in engages
- •22 clear melee misses
Data quality notes from the analysis pipeline