Accuracy
98%
Ranked
—
Ping
49 ms
Damage
+2.24
Duel
VS
Classic Small
Time
0:55
Rounds
1
Accuracy
82%
Ranked
—
Ping
164 ms
Damage
-2.24
Permanent analysis and replay retention state
Match ID
uhiBXksWblDL
Analysis ID
uhiBXksWblDL
Replay Status
Available
Replay Retention
Sep 23, 2026, 11:34 AM
0 favorites
selected moment 0:55
Inventory
MechanicalDemon · 0:55
selected moment 0:55
Inventory
obkurennyy · 0:55
Category scores from the replay analysis
Melee
100%
Projectile
0%
Charge
83%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
97%
Category scores from the replay analysis
Melee
94%
Projectile
0%
Charge
62%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
100%
Highest impact analysis markers
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.57 · Cooldown 4%
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 74.00 · Swing outside live melee context
Ignored low-charge melee noise
ChargeThe low-charge swing happened outside a real engage and does not count against the score.
Weapon: AIR · Distance: 74.00 · Cooldown 10% | Swing outside live melee context
Ignored off-context melee swing
MeleeThe swing happened outside a live melee exchange and is treated as noise.
Weapon: AIR · Distance: 74.00 · Swing outside live melee context
Highest impact analysis markers
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.37 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.20 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 1.82
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.20 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.78 · Cooldown 4%
Clear melee miss
MeleeA reachable target was in front of the swing, but the attack did not convert.
Weapon: DIAMOND_SWORD · Distance: 2.79
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 2.79 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 1.82 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action happened before the weapon was meaningfully charged during a real engage.
Weapon: DIAMOND_SWORD · Distance: 3.12 · Cooldown 4%
Consistent factual execution
Strengths
- •27 melee hit conversions
- •5 high-risk defensive values
Weaknesses
- •1 low-charge melee miss in engage
Mostly solid with visible mistakes
Strengths
- •24 melee hit conversions
- •7 high-risk defensive values
Weaknesses
- •8 low-charge melee miss in engages
- •2 clear melee misses