Match OverviewJun 09, 2026, 06:32 PM
MestreJapm Minecraft head
Winner

9 analysis categories

Accuracy

94%

Ranked

Ping

153 ms

Damage

+8.28

Duel

VS

Classic Medium

Time

0:39

Rounds

1

guxtinhoxd Minecraft head
Player

9 analysis categories

Accuracy

87%

Ranked

Ping

221 ms

Damage

-8.28

Match Metadata

Permanent analysis and replay retention state

Match ID

uoDQVdFPkqnn

Analysis ID

uoDQVdFPkqnn

Replay Status

Available

Replay Retention

Sep 07, 2026, 06:32 PM

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MestreJapm Minecraft head
MestreJapm

selected moment 0:36

Winner

Inventory

MestreJapm · 0:36

Diamond Helmet
Diamond Chestplate
Diamond Leggings
Diamond Boots
Diamond Sword
guxtinhoxd Minecraft head
guxtinhoxd

selected moment 0:36

Inventory

guxtinhoxd · 0:36

Accuracy Timeline
Click or drag anywhere on the chart to inspect both inventories at that time.
MestreJapm led by 7%
Selected moment: 0:36
MestreJapm Breakdown

Category scores from the replay analysis

9 categories

Melee

100%

Projectile

0%

Charge

77%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

0%

guxtinhoxd Breakdown

Category scores from the replay analysis

9 categories

Melee

98%

Projectile

0%

Charge

72%

Crystal

0%

Anchor

0%

Positioning

0%

Defense

0%

Utility

0%

Risk Reward

92%

Key Events

Highest impact analysis markers

10
0:16

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 3.47 · Cooldown 4%

-4
0:24

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.05 · Cooldown 4%

-4
0:24

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.05 · Cooldown 4%

-4
0:25

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 0.34

+1
0:26

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 3.20

+1
0:27

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 1.94

+1
0:30

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 0.95

+1
0:32

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 2.08

+1
0:36

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 2.31

+1
0:03

Ignored off-context melee swing

Melee

The swing happened outside a live melee exchange and is treated as noise.

Weapon: AIR · Distance: 103.00 · Swing outside live melee context

0
Key Events

Highest impact analysis markers

10
0:14

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 1.85 · Cooldown 4%

-4
0:15

Clear melee miss

Melee

A reachable target was in front of the swing, but the attack did not convert.

Weapon: DIAMOND_SWORD · Distance: 2.95

-4
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.49 · Cooldown 4%

-4
0:15

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.95 · Cooldown 4%

-3
0:18

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.49 · Cooldown 4%

-3
0:25

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 0.77 · Cooldown 4%

-2
0:26

Low-charge melee miss in engage

Charge

The melee action happened before the weapon was meaningfully charged during a real engage.

Weapon: DIAMOND_SWORD · Distance: 2.58 · Cooldown 4%

-2
0:19

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 0.34

+1
0:20

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 0.74

+1
0:22

Melee hit conversion

Melee

A committed melee swing converted cleanly into damage.

Weapon: DIAMOND_SWORD · Distance: 1.00

+1
MestreJapm Summary

Consistent factual execution

Strengths

  • 21 melee hit conversions

Weaknesses

  • 3 low-charge melee miss in engages
guxtinhoxd Summary

Mostly solid with visible mistakes

Strengths

  • 16 melee hit conversions
  • 3 high-risk defensive values

Weaknesses

  • 6 low-charge melee miss in engages
  • 1 clear melee miss