Interactive replay review
Charts load when this section approaches the viewport.
Charge
78%
Crystal
0%
Anchor
0%
Positioning
0%
Defense
0%
Utility
0%
Risk Reward
0%
The melee action spent a real engage window before the weapon was usefully charged.
Weapon: DIAMOND_SWORD · Distance: 2.15 · Self dmg: 1.15 · Opp dmg: 0.00 · Cooldown 4%
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 3.21 · Self dmg: 0.07 · Opp dmg: 0.00 · Cooldown 10%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 2.19 · Self dmg: 0.00 · Opp dmg: 0.57 · Under threat | Punish window | Outcome-backed sequence
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: AIR · Distance: 2.53 · Self dmg: 0.00 · Opp dmg: 0.07 · Under threat | Punish window | Outcome-backed sequence
Low-charge melee miss in engage
ChargeThe melee action spent a real engage window before the weapon was usefully charged.
Weapon: AIR · Distance: 2.13 · Self dmg: 0.00 · Opp dmg: 0.00 · Cooldown 10%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.52 · Self dmg: 0.68 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.52 · Self dmg: 0.68 · Opp dmg: 0.68 · Cooldown 4%
Clean melee conversion
MeleeThe swing converted into a meaningful melee hit.
Weapon: DIAMOND_SWORD · Distance: 1.43 · Self dmg: 0.16 · Opp dmg: 0.68 · Under threat | Punish window | Outcome-backed sequence
Low-charge hit with conversion
ChargeThe swing was early but still converted, so it is not hard-punished.
Weapon: DIAMOND_SWORD · Distance: 1.43 · Self dmg: 0.16 · Opp dmg: 0.68 · Cooldown 4%
Contextual melee pressure
MeleeThe swing could be pressure or baiting, not a clear miss.
Weapon: DIAMOND_SWORD · Distance: 2.15 · Self dmg: 1.15 · Opp dmg: 0.00 · Under threat | Punish window | Outcome-backed sequence
Mostly solid with visible mistakes
Strengths
Weaknesses